I am going to curate an exhibit on the history of video games. Since all twenty of my readers are (collectively) smarter than me, I thought I'd put my research notes here.
Physically, the exhibit will take up about four large display cases, with some possibility of room enough for, oh, a stand-up arcade machine. I'm still working out the nature of the exhibit, but here's my first thoughts:
I can't cover the whole history of video games in four display cases, no matter how small I make the type, or how long I make the interpretive audio clips. What I can do is highlight a few themes that I hope will excite an audience that has almost certainly played video games without thinking hard about the nature of video games.
I am planning in terms of three themes: